public class ReproductionPipeline extends BreedingPipeline
Typical Number of Individuals Produced Per produce(...) call
...as many as the child produces
Number of Sources
1
Parameters
base.must-clone bool = true or false (default) |
(do we always clone our individuals, or only clone if the individual hasn't already been cloned by our source? Typically you want false) |
Default Base
breed.reproduce
Modifier and Type | Field and Description |
---|---|
boolean |
mustClone |
static int |
NUM_SOURCES |
static java.lang.String |
P_MUSTCLONE |
static java.lang.String |
P_REPRODUCE |
DYNAMIC_SOURCES, likelihood, mybase, P_LIKELIHOOD, P_NUMSOURCES, P_SOURCE, sources, V_SAME
NO_PROBABILITY, P_PROB, probability
Constructor and Description |
---|
ReproductionPipeline() |
Modifier and Type | Method and Description |
---|---|
Parameter |
defaultBase()
Returns the default base for this prototype.
|
int |
numSources()
Returns the number of sources to this pipeline.
|
int |
produce(int min,
int max,
int start,
int subpopulation,
Individual[] inds,
EvolutionState state,
int thread)
Produces n individuals from the given subpopulation
and puts them into inds[start...start+n-1],
where n = Min(Max(q,min),max), where q is the "typical" number of
individuals the BreedingSource produces in one shot, and returns
n.
|
void |
setup(EvolutionState state,
Parameter base)
Sets up the BreedingPipeline.
|
clone, finishProducing, individualReplaced, maxChildProduction, minChildProduction, preparePipeline, prepareToProduce, produces, reproduce, sourcesAreProperForm, typicalIndsProduced
getProbability, pickRandom, setProbability, setupProbabilities
public static final java.lang.String P_REPRODUCE
public static final java.lang.String P_MUSTCLONE
public static final int NUM_SOURCES
public boolean mustClone
public Parameter defaultBase()
Prototype
public int numSources()
BreedingPipeline
numSources
in class BreedingPipeline
public void setup(EvolutionState state, Parameter base)
BreedingSource
The most common modification is to normalize it with some other set of probabilities, then set all of them up in increasing summation; this allows the use of the fast static BreedingSource-picking utility method, BreedingSource.pickRandom(...). In order to use this method, for example, if four breeding source probabilities are {0.3, 0.2, 0.1, 0.4}, then they should get normalized and summed by the outside owners as: {0.3, 0.5, 0.6, 1.0}.
setup
in interface Prototype
setup
in interface Setup
setup
in class BreedingPipeline
Prototype.setup(EvolutionState,Parameter)
public int produce(int min, int max, int start, int subpopulation, Individual[] inds, EvolutionState state, int thread)
BreedingSource
produce
in class BreedingSource